Disabling the Chemtech Drake
We're disabling the Chemtech Drake.
5 hours agoGame UpdatesAuthorSummoner's Rift Team
When
we introduced the Chemtech Drake, Soul, and Terrain in preseason, we
shared our intent for it to have a higher impact on games than the
original four elemental drakes. Over the past few months, we've heard
your feedback across social media and surveys that, even with this goal
in mind, the Chemtech addition has just been too frustrating to play
with—especially if you're on the losing team.
Effective today, we're disabling the Chemtech Drake, Soul, and Terrain.
While the Chemtech Drake and its corresponding systems are disabled,
we'll be iterating on design changes to solve the issues with the
current versions, while maintaining the spirit of what we were
originally trying to achieve. Our primary focus will be on the terrain.
This may take time to do right, meaning there's a chance we won't bring
the Chemtech Drake back for a while.
Our goal, as always, is to make Summoner's Rift the best it can be,
and it was clear that we missed the mark this time. Thanks for sharing
all your feedback and for the patience you afforded us while we gave
Chemtech Drake its shot in the wild.
https://www.leagueoflegends.com/en-us/news/game-updates/disabling-the-chemtech-drake/
Disabling the Chemtech Drake
We're disabling the Chemtech Drake.
5 hours agoGame UpdatesAuthorSummoner's Rift Team
When
we introduced the Chemtech Drake, Soul, and Terrain in preseason, we
shared our intent for it to have a higher impact on games than the
original four elemental drakes. Over the past few months, we've heard
your feedback across social media and surveys that, even with this goal
in mind, the Chemtech addition has just been too frustrating to play
with—especially if you're on the losing team.
Effective today, we're disabling the Chemtech Drake, Soul, and Terrain.
While the Chemtech Drake and its corresponding systems are disabled,
we'll be iterating on design changes to solve the issues with the
current versions, while maintaining the spirit of what we were
originally trying to achieve. Our primary focus will be on the terrain.
This may take time to do right, meaning there's a chance we won't bring
the Chemtech Drake back for a while.
Our goal, as always, is to make Summoner's Rift the best it can be,
and it was clear that we missed the mark this time. Thanks for sharing
all your feedback and for the patience you afforded us while we gave
Chemtech Drake its shot in the wild.
https://www.leagueoflegends.com/en-us/news/game-updates/disabling-the-chemtech-drake/